DropletLauncherDetailContext

What a detail surface is given by the launcher that shows it.

@MainActor struct DropletLauncherDetailContext

Initializers

init(width:dismiss:)

@MainActor init(width: CGFloat, dismiss: @escaping @MainActor () -> Void)

Properties

dismiss

@MainActor let dismiss: @MainActor () -> Void

Closes the launcher, for a surface whose work is done.

width

@MainActor let width: CGFloat

The width the launcher lays the surface out at.