DropletLauncherDetailContext
What a detail surface is given by the launcher that shows it.
@MainActor struct DropletLauncherDetailContext
Initializers
init(width:dismiss:)
@MainActor init(width: CGFloat, dismiss: @escaping @MainActor () -> Void)
Properties
dismiss
@MainActor let dismiss: @MainActor () -> Void
Closes the launcher, for a surface whose work is done.
width
@MainActor let width: CGFloat
The width the launcher lays the surface out at.