ShelfWidgetEmptyState
What a widget shows when it has nothing to show yet (DroppyKit 1.23.0): a symbol, a title and a line, centred, and its one action.
@MainActor struct ShelfWidgetEmptyState
What a widget shows when it has nothing to show yet (DroppyKit 1.23.0): a symbol, a title and a line, centred, and its one action. In a row the action sits on the row's bottom line, beside its neighbours' last rows.
Droppy draws its own "not running" slot with it.
Available from DroppyKit 1.23.0.
Initializers
init(_:systemImage:message:action:dso:)
@MainActor init(_ title: String, systemImage: String, message: String? = nil, action: Action? = nil, dso: UnsafeRawPointer = #dsohandle)
Creates the empty state. The title and the message are looked up in your droplet's own String Catalog first, then Droppy's.
init(_:systemImage:tone:dso:handler:)
init(_ title: String, systemImage: String? = nil, tone: DroppyWashTone = .neutral, dso: UnsafeRawPointer = #dsohandle, handler: @escaping () -> Void)
Creates the action. The title is looked up in your droplet's own String Catalog first, then Droppy's.
Properties
body
@MainActor var body: some View { get }
handler
let handler: () -> Void
systemImage
let systemImage: String?
title
let title: String
tone
let tone: DroppyWashTone